Python scripting - Technology callbacks

PostTechOnFrameChanged

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The callback PostTechOnFrameChanged(CENPyOlpFrameChangedOperator) is called from the kernel when the tool or base frame was been changed at the operation level.

 

It can be used to:

- get attribute values

- set attribute values

- output to the log

- access OlpController

- access SCV parser

- get the full path to the technology table file

- get newly changed frame name, index, type, matrix and world matrix

 

The callback may return a Boolean value. There is no need to return False, because the default value is False anyway:

- True: if it is necessary to perform an operation recompute (ENTERSTATE_STARTWITHRULEEVENTS) after the callback ends

- False: no recompute

 

The callback is defined in the %TechnologyName%.py file that is located in the scripts folder of the plugin.

 

PostTechOnFrameChanged

 

[Example]

 

def PostTechOnFrameChanged(Operator):

   attribGetter = Operator.GetAttribGetter()

   attribSetter = Operator.GetAttribSetter()

 

   olpController = Operator.GetController()

   toolIndex = olpController.GetActiveToolFrameIndex()

   baseIndex = olpController.GetActiveBaseFrameIndex()

 

   csvParser = Operator.GetCsvParserOperator()

   iRet = csvParser.LoadCsvFile(" ..\\TechTabs\\WeldingAttrib.csv")

 

   filePath = Operator.GetTechTabFolder("WeldingAttrib.csv")

   logging.LogInfo("TechTab path: " + str(filePath))

 

   changedFrameName = Operator.GetChangedFrameName()

   logging.LogInfo("Newly changed frame name: " + str(changedFrameName))

 

   changedFrameIndex = Operator.GetChangedFrameIndex()

   logging.LogInfo("Newly changed frame index: " + str(changedFrameIndex))

 

   changedFrameType = Operator.GetChangedFrameType()

   if changedFrameType == FRAMETYPE_BASE:

      logging.LogInfo("Newly changed frame type: Base")

   if changedFrameType == FRAMETYPE_TOOL:

      logging.LogInfo("Newly changed frame type: Tool")

 

   matrix = Operator.GetChangedFrameMatrix()

   if matrix.IsValid():

      logging.LogInfo("Matrix position: " + str(matrix.GetPosition().GetXYZ()))

      logging.LogInfo("Matrix rotation: " + str(matrix.GetRotation()))

   else:

      logging.LogInfo("Matrix is not valid!")

 

   worldMatrix = Operator.GetChangedFrameWorldMatrix()

   if worldMatrix.IsValid():

      logging.LogInfo("World matrix position: " + str(worldMatrix.GetPosition().GetXYZ()))

      logging.LogInfo("World matrix rotation: " + str(worldMatrix.GetRotation()))

   else:

      logging.LogInfo("World matrix is not valid!")

 

   # Set to True when a recompute is required

   requestStartWithRuleEventsRecompute = True

   return requestStartWithRuleEventsRecompute

 


PostTechOnFrameChanged_Ex

 



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