Build a resource

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Overview

 

Workbench_RB


Designing a resource typically is the process of importing 3D (CAD) geometry, creating the kinematic behavior (when applicable) and defining the additional attributes such as adapters and the type of resource. Finally the whole package is saved as a resource type document.


The function toolbar that is placed at the left side of the 3D View has a group of commands to create a resource. Stepping top down in this toolbar is a guideline to create a new resource from scratch.


RB_Workbench_4d

Select a resource

Build the resource

Resource geometry

Resource adapters

Sensors and material flow

Save the resource


The dashboard toolbar that is placed at the right side of the 3D View includes the commands for advanced editing of the resource.


RB_Workbench_5b

Resource properties

Home positions

Actors

Resource behavior

Material flow properties


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