Reference guide - Display and controls

Geometry visualization

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Overview

 

Render


With the Geometry visualization command, the visualization mode of the 3D geometry can be set.


There are 4 different styles:


Render_Shading

Shading

all surfaces are rendered

View_Render3b

Render_ShadingEdges

Shading with edges

all surfaces are rendered, the edges are separately visualized

View_Render4b

Render_Wireframe

Tessellation edges

only the edges of the tessellated surfaces are visualized

View_Render5b

Render_PointCloud

Tessellation vertices

the vertices of the tessellation surfaces are visualized

View_Render6b


Information_24

The FASTSUITE Edition 2 software uses routines to describe geometry through tessellated triangles. This has a positive impact on the performance of the software. And because of the typical usage of the software there is no direct need for having the geometry of robots, machines and other equipment displayed with all the small geometrical details those objects in reality have.

 

Depending on with which option (see the Settings) the geometry has been imported, the topology of that geometry is kept or lost. If this topology is not kept, all the geometrical edges of the object are no longer available. Therefore, in such case, the observer will not see any difference between the visualization mode Shading and Shading with edges.


Information_24

For better graphical performance, the edges, when visible in the shading with edges mode, are not displayed while running a 3D View manipulation like panning, zooming or rotating.

 

 

 


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